![]() ![]() I loved Eothas’s character and I wish more time could have been spent focused on him, on his plan and what that meant for the world. It’s a shame as well because I found the main quest fascinating. I was never sucked in, the game never clicked, because I spent most of my time doing quests for factions I didn’t like simply because I had to do something inbetween the main quest chunks. ![]() It’s what you spend the majority of the game doing.Īnd thus, I never really felt properly involved. My point is that in any other RPG, once I had discovered I didn’t really like any of the factions, I would have moved on, leaving them behind to squabble, doing other side quests and continuing the main quest.īut helping the factions pretty much is the main quest in Pillars 2. The plan only changed when I refused to kill Onekaza for the Deadfire company and they turned hostile, so I thought I might as well get the Vailians assistance as I had just murdered nearly all in the Brass Citadel anyway. The Vailian Trading Company were the only ones I felt were even somewhat suitable to receive my assistance, and even then, I actually originally resolved to use none of their help to reach Ukaizo, going so far as to buy the top-level hull and sails. ![]() The Deadfire Company were shady as hell with secret assassinations while pretending to be friendly. The Huana were overly traditional, their society operating on an outdated caste system. You side with them if you’re characters suffers from a lack of morals. I, personally, found I had large problems with all the factions. That’s doesn’t necessarily mean they were bad, but in my opinion, factions should all have flaws, and you choose to align yourself with the faction you most reason with. ![]() Instead, it felt like the focus of the game was almost entirely on helping the various factions improve their influence in the Deadfire, and this actually brings me onto my second problem, albeit this one is more subjective. You keep coming back to it, or sometimes the side quests will actually benefit you on your main quest, and so you always feel like you’re making progress, that you’re getting closer to your goal.ĭue to the brevity of the main quest chunks, and the distance between them, the sense of urgency, that there was something bigger going on, all but evaporated. Now, obviously, it’s practically a trope that protagonists in RPG’s spend way too much time rescuing cats stuck up trees when they’re supposed to be on an urgent quest to prevent the world exploding – but I’ve never properly felt so much so that I was taking too long than in Pillars of Eternity 2 and I believe the reason for this is that in other RPG’s, there is a greater focus on the main quest. I think there’s about four or five chunks of it which don’t take much time at all to complete, and you have to spend time levelling up sufficiently inbetween each chunk. The primary reason for this is that the main quest is too short and really spaced out. The grandiose main quest in which you must pursue a rampaging god and discover his plans before it is too late, ended up feeling secondary to everything else going on in the game. Obsidian were obviously proud of the Deadfire.īut I can’t help but feel that such an intense focus on crafting a unique, new world to discover ending up damaging the story. Four different factions battling for its control. A whole new culture unlike the typical medieval fantasy setting. A sprawling map full of islands which you hop to and from by sea. I remember reading the backer updates and noticing the great stress on how unique and new the Deadfire was going to be, and one can see why. But I’m going to focus specifically on plot and setting which is where is my greatest frustrations lie. Preface 2: I had quite a few minor problems with Pillars 2: odd difficulty, obsolete relationships, rarely utilised skills, etc. Anyone who spends 46 hours of their free time finishing a game only to complain that they didn’t like it at all is either an idiot or a liar. Despite it not being quite what I was hoping, I still enjoyed the game. Preface 1: I really enjoyed Pillars of Eternity 1, so much so that I backed the sequel. ![]()
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